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@@ -0,0 +1,220 @@
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+import {
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+ EventDispatcher,
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+ Matrix4,
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+ Plane,
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+ Raycaster,
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+ Vector2,
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+ Vector3
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+} from 'three';
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+
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+const _plane = new Plane();
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+const _raycaster = new Raycaster();
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+
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+const _pointer = new Vector2();
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+const _offset = new Vector3();
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+const _intersection = new Vector3();
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+const _worldPosition = new Vector3();
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+const _inverseMatrix = new Matrix4();
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+
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+class DragControls extends EventDispatcher {
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+
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+ constructor( _objects, _camera, _domElement ) {
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+
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+ super();
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+
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+ _domElement.style.touchAction = 'none'; // disable touch scroll
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+
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+ let _selected = null, _hovered = null;
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+
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+ const _intersections = [];
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+
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+ //
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+
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+ const scope = this;
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+
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+ function activate() {
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+
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+ _domElement.addEventListener( 'pointermove', onPointerMove );
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+ _domElement.addEventListener( 'pointerdown', onPointerDown );
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+ _domElement.addEventListener( 'pointerup', onPointerCancel );
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+ _domElement.addEventListener( 'pointerleave', onPointerCancel );
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+
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+ }
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+
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+ function deactivate() {
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+
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+ _domElement.removeEventListener( 'pointermove', onPointerMove );
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+ _domElement.removeEventListener( 'pointerdown', onPointerDown );
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+ _domElement.removeEventListener( 'pointerup', onPointerCancel );
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+ _domElement.removeEventListener( 'pointerleave', onPointerCancel );
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+
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+ _domElement.style.cursor = '';
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+
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+ }
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+
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+ function dispose() {
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+
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+ deactivate();
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+
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+ }
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+
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+ function getObjects() {
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+
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+ return _objects;
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+
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+ }
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+
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+ function getRaycaster() {
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+
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+ return _raycaster;
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+
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+ }
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+
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+ function onPointerMove( event ) {
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+
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+ if ( scope.enabled === false ) return;
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+
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+ updatePointer( event );
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+
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+ _raycaster.setFromCamera( _pointer, _camera );
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+
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+ if ( _selected ) {
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+
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+ if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
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+
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+ _selected.position.copy( _intersection.sub( _offset ).applyMatrix4( _inverseMatrix ) );
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+
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+ }
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+
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+ scope.dispatchEvent( { type: 'drag', object: _selected } );
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+
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+ return;
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+
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+ }
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+
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+ // hover support
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+
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+ if ( event.pointerType === 'mouse' || event.pointerType === 'pen' ) {
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+
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+ _intersections.length = 0;
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+
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+ _raycaster.setFromCamera( _pointer, _camera );
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+ _raycaster.intersectObjects( _objects, true, _intersections );
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+
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+ if ( _intersections.length > 0 ) {
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+
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+ const object = _intersections[ 0 ].object;
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+
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+ _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( object.matrixWorld ) );
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+
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+ if ( _hovered !== object && _hovered !== null ) {
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+
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+ scope.dispatchEvent( { type: 'hoveroff', object: _hovered } );
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+
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+ _domElement.style.cursor = 'auto';
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+ _hovered = null;
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+
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+ }
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+
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+ if ( _hovered !== object ) {
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+
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+ scope.dispatchEvent( { type: 'hoveron', object: object } );
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+
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+ _domElement.style.cursor = 'pointer';
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+ _hovered = object;
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+
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+ }
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+
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+ } else {
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+
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+ if ( _hovered !== null ) {
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+
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+ scope.dispatchEvent( { type: 'hoveroff', object: _hovered } );
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+
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+ _domElement.style.cursor = 'auto';
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+ _hovered = null;
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ function onPointerDown( event ) {
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+
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+ if ( scope.enabled === false ) return;
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+
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+ updatePointer( event );
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+
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+ _intersections.length = 0;
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+
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+ _raycaster.setFromCamera( _pointer, _camera );
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+ _raycaster.intersectObjects( _objects, true, _intersections );
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+
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+ if ( _intersections.length > 0 ) {
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+
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+ _selected = ( scope.transformGroup === true ) ? _objects[ 0 ] : _intersections[ 0 ].object;
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+
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+ _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
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+
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+ if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
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+
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+ _inverseMatrix.copy( _selected.parent.matrixWorld ).invert();
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+ _offset.copy( _intersection ).sub( _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
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+
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+ }
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+
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+ _domElement.style.cursor = 'move';
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+
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+ scope.dispatchEvent( { type: 'dragstart', object: _selected } );
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+
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+ }
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+
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+
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+ }
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+
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+ function onPointerCancel() {
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+
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+ if ( scope.enabled === false ) return;
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+
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+ if ( _selected ) {
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+
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+ scope.dispatchEvent( { type: 'dragend', object: _selected } );
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+
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+ _selected = null;
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+
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+ }
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+
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+ _domElement.style.cursor = _hovered ? 'pointer' : 'auto';
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+
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+ }
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+
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+ function updatePointer( event ) {
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+
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+ const rect = _domElement.getBoundingClientRect();
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+
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+ _pointer.x = ( event.clientX - rect.left ) / rect.width * 2 - 1;
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+ _pointer.y = - ( event.clientY - rect.top ) / rect.height * 2 + 1;
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+
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+ }
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+
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+ activate();
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+
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+ // API
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+
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+ this.enabled = true;
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+ this.transformGroup = false;
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+
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+ this.activate = activate;
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+ this.deactivate = deactivate;
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+ this.dispose = dispose;
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+ this.getObjects = getObjects;
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+ this.getRaycaster = getRaycaster;
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+
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+ }
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+
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+}
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+
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+export { DragControls };
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