from nicegui import ui
from . import doc
@doc.demo(ui.interactive_image)
def main_demo() -> None:
from nicegui import events
def mouse_handler(e: events.MouseEventArguments):
color = 'SkyBlue' if e.type == 'mousedown' else 'SteelBlue'
ii.content += f''
ui.notify(f'{e.type} at ({e.image_x:.1f}, {e.image_y:.1f})')
src = 'https://picsum.photos/id/565/640/360'
ii = ui.interactive_image(src, on_mouse=mouse_handler, events=['mousedown', 'mouseup'], cross=True)
@doc.demo('Nesting elements', '''
You can nest elements inside an interactive image.
Use Tailwind classes like "absolute top-0 left-0" to position the label absolutely with respect to the image.
Of course this can be done with plain CSS as well.
''')
def nesting_elements():
with ui.interactive_image('https://picsum.photos/id/147/640/360'):
ui.button(on_click=lambda: ui.notify('thumbs up'), icon='thumb_up') \
.props('flat fab color=white') \
.classes('absolute bottom-0 left-0 m-2')
@doc.demo('Force reload', '''
You can force an image to reload by calling the `force_reload` method.
It will append a timestamp to the image URL, which will make the browser reload the image.
''')
def force_reload():
img = ui.interactive_image('https://picsum.photos/640/360').classes('w-64')
ui.button('Force reload', on_click=img.force_reload)
@doc.demo('Blank canvas', '''
You can also create a blank canvas with a given size.
This is useful if you want to draw something without loading a background image.
''')
def blank_canvas():
ui.interactive_image(
size=(800, 600), cross=True,
on_mouse=lambda e: e.sender.set_content(f'''
'''),
).classes('w-64 bg-blue-50')
@doc.demo('Loaded event', '''
You can listen to the `loaded` event to know when the image has been loaded.
''')
def loaded_event():
import time
ii = ui.interactive_image('https://picsum.photos/640/360')
ii.on('loaded', lambda e: ui.notify(f'loaded {e.args}'))
ui.button('Change Source', on_click=lambda: ii.set_source(f'https://picsum.photos/640/360?time={time.time()}'))
doc.reference(ui.interactive_image)