from selenium.common.exceptions import JavascriptException from nicegui import ui from .screen import Screen def test_moving_sphere_with_timer(screen: Screen): with ui.scene() as scene: sphere = scene.sphere().with_name('sphere') ui.timer(0.1, lambda: sphere.move(0, 0, sphere.z + 0.01)) screen.open('/') def position() -> None: for _ in range(3): try: pos = screen.selenium.execute_script(f'return scene_{scene.id}.getObjectByName("sphere").position.z') if pos is not None: return pos except JavascriptException as e: print(e.msg, flush=True) screen.wait(1.0) raise Exception('Could not get position') screen.wait(0.2) assert position() > 0 def test_no_object_duplication_on_index_client(screen: Screen): with ui.scene() as scene: sphere = scene.sphere().move(0, -4, 0) ui.timer(0.1, lambda: sphere.move(0, sphere.y + 0.5, 0)) screen.open('/') screen.wait(0.4) screen.switch_to(1) screen.open('/') screen.switch_to(0) screen.wait(0.2) assert screen.selenium.execute_script(f'return scene_{scene.id}.children.length') == 5 def test_no_object_duplication_with_page_builder(screen: Screen): @ui.page('/') def page(): global scene with ui.scene() as scene: sphere = scene.sphere().move(0, -4, 0) ui.timer(0.1, lambda: sphere.move(0, sphere.y + 0.5, 0)) screen.open('/') screen.wait(0.4) screen.switch_to(1) screen.open('/') screen.switch_to(0) screen.wait(0.2) assert screen.selenium.execute_script(f'return scene_{scene.id}.children.length') == 5 screen.switch_to(1) assert screen.selenium.execute_script(f'return scene_{scene.id}.children.length') == 5 def test_deleting_group(screen: Screen): with ui.scene() as scene: with scene.group() as group: scene.sphere() ui.button('Delete group', on_click=group.delete) screen.open('/') screen.wait(0.5) assert len(scene.objects) == 2 screen.click('Delete group') screen.wait(0.5) assert len(scene.objects) == 0 def test_replace_scene(screen: Screen): with ui.row() as container: with ui.scene() as scene: scene.sphere().with_name('sphere') def replace(): container.clear() with container: nonlocal scene with ui.scene() as scene: scene.box().with_name('box') ui.button('Replace scene', on_click=replace) screen.open('/') screen.wait(0.5) assert screen.selenium.execute_script(f'return scene_{scene.id}.children[4].name') == 'sphere' screen.click('Replace scene') screen.wait(0.5) assert screen.selenium.execute_script(f'return scene_{scene.id}.children[4].name') == 'box'