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- function texture_geometry(coords) {
- const geometry = new THREE.BufferGeometry();
- const nI = coords[0].length;
- const nJ = coords.length;
- const vertices = [];
- const indices = [];
- const uvs = [];
- for (let j = 0; j < nJ; ++j) {
- for (let i = 0; i < nI; ++i) {
- const XYZ = coords[j][i] || [0, 0, 0];
- vertices.push(...XYZ);
- uvs.push(i / (nI - 1), j / (nJ - 1));
- }
- }
- for (let j = 0; j < nJ - 1; ++j) {
- for (let i = 0; i < nI - 1; ++i) {
- if (coords[j][i] && coords[j][i + 1] && coords[j + 1][i] && coords[j + 1][i + 1]) {
- const idx00 = i + j * nI;
- const idx10 = i + j * nI + 1;
- const idx01 = i + j * nI + nI;
- const idx11 = i + j * nI + 1 + nI;
- indices.push(idx10, idx00, idx01);
- indices.push(idx11, idx10, idx01);
- }
- }
- }
- geometry.setIndex(new THREE.Uint32BufferAttribute(indices, 1));
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
- geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
- geometry.computeVertexNormals();
- geometry.computeFaceNormals();
- return geometry;
- }
- function texture_material(texture) {
- texture.flipY = false;
- texture.minFilter = THREE.LinearFilter;
- return new THREE.MeshLambertMaterial({
- map: texture,
- side: THREE.DoubleSide,
- });
- }
- export default {
- template: `
- <div style="position:relative">
- <canvas style="position:relative"></canvas>
- <div style="position:absolute;pointer-events:none;top:0"></div>
- <div style="position:absolute;pointer-events:none;top:0"></div>
- </div>`,
- mounted() {
- this.scene = new THREE.Scene();
- this.objects = new Map();
- this.objects.set("scene", this.scene);
- this.look_at = new THREE.Vector3(0, 0, 0);
- this.camera = new THREE.PerspectiveCamera(75, this.width / this.height, 0.1, 1000);
- this.camera.lookAt(this.look_at);
- this.camera.up = new THREE.Vector3(0, 0, 1);
- this.camera.position.set(0, -3, 5);
- this.scene.add(new THREE.AmbientLight(0xffffff, 0.7));
- const light = new THREE.DirectionalLight(0xffffff, 0.3);
- light.position.set(5, 10, 40);
- this.scene.add(light);
- const renderer = new THREE.WebGLRenderer({
- antialias: true,
- alpha: true,
- canvas: this.$el.children[0],
- });
- renderer.setClearColor("#eee");
- renderer.setSize(this.width, this.height);
- const text_renderer = new THREE.CSS2DRenderer({
- element: this.$el.children[1],
- });
- text_renderer.setSize(this.width, this.height);
- const text3d_renderer = new THREE.CSS3DRenderer({
- element: this.$el.children[2],
- });
- text3d_renderer.setSize(this.width, this.height);
- const ground = new THREE.Mesh(new THREE.PlaneGeometry(100, 100), new THREE.MeshPhongMaterial({ color: "#eee" }));
- ground.translateZ(-0.01);
- ground.object_id = "ground";
- this.scene.add(ground);
- const grid = new THREE.GridHelper(100, 100);
- grid.material.transparent = true;
- grid.material.opacity = 0.2;
- grid.rotateX(Math.PI / 2);
- this.scene.add(grid);
- new THREE.OrbitControls(this.camera, renderer.domElement);
- const render = () => {
- requestAnimationFrame(() => setTimeout(() => render(), 1000 / 20));
- TWEEN.update();
- renderer.render(this.scene, this.camera);
- text_renderer.render(this.scene, this.camera);
- text3d_renderer.render(this.scene, this.camera);
- };
- render();
- const raycaster = new THREE.Raycaster();
- const click_handler = (mouseEvent) => {
- let x = (mouseEvent.offsetX / renderer.domElement.width) * 2 - 1;
- let y = -(mouseEvent.offsetY / renderer.domElement.height) * 2 + 1;
- raycaster.setFromCamera({ x: x, y: y }, this.camera);
- this.$emit("click", {
- hits: raycaster
- .intersectObjects(this.scene.children, true)
- .filter((o) => o.object.object_id)
- .map((o) => ({
- object_id: o.object.object_id,
- point: o.point,
- })),
- click_type: mouseEvent.type,
- shift_key: mouseEvent.shiftKey,
- });
- };
- this.$el.onclick = click_handler;
- this.$el.ondblclick = click_handler;
- this.texture_loader = new THREE.TextureLoader();
- this.stl_loader = new THREE.STLLoader();
- this.is_initialized = false;
- const sendConnectEvent = () => {
- if (!this.is_initialized) this.$emit("connect");
- else clearInterval(connectInterval);
- };
- const connectInterval = setInterval(sendConnectEvent, 100);
- },
- methods: {
- init() {
- this.is_initialized = true;
- },
- create(type, id, parent_id, ...args) {
- let mesh;
- if (type == "group") {
- mesh = new THREE.Group();
- } else if (type == "line") {
- const start = new THREE.Vector3(...args[0]);
- const end = new THREE.Vector3(...args[1]);
- const geometry = new THREE.BufferGeometry().setFromPoints([start, end]);
- const material = new THREE.LineBasicMaterial({ transparent: true });
- mesh = new THREE.Line(geometry, material);
- } else if (type == "curve") {
- const curve = new THREE.CubicBezierCurve3(
- new THREE.Vector3(...args[0]),
- new THREE.Vector3(...args[1]),
- new THREE.Vector3(...args[2]),
- new THREE.Vector3(...args[3])
- );
- const points = curve.getPoints(args[4] - 1);
- const geometry = new THREE.BufferGeometry().setFromPoints(points);
- const material = new THREE.LineBasicMaterial({ transparent: true });
- mesh = new THREE.Line(geometry, material);
- } else if (type == "text") {
- const div = document.createElement("div");
- div.textContent = args[0];
- div.style.cssText = args[1];
- mesh = new THREE.CSS2DObject(div);
- } else if (type == "text3d") {
- const div = document.createElement("div");
- div.textContent = args[0];
- div.style.cssText = "userSelect:none;" + args[1];
- mesh = new THREE.CSS3DObject(div);
- } else if (type == "texture") {
- const url = args[0];
- const coords = args[1];
- const geometry = texture_geometry(coords);
- const material = texture_material(this.texture_loader.load(url));
- mesh = new THREE.Mesh(geometry, material);
- } else if (type == "spot_light") {
- mesh = new THREE.Group();
- const light = new THREE.SpotLight(...args);
- light.position.set(0, 0, 0);
- light.target = new THREE.Object3D();
- light.target.position.set(1, 0, 0);
- mesh.add(light);
- mesh.add(light.target);
- } else {
- let geometry;
- const wireframe = args.pop();
- if (type == "box") geometry = new THREE.BoxGeometry(...args);
- if (type == "sphere") geometry = new THREE.SphereGeometry(...args);
- if (type == "cylinder") geometry = new THREE.CylinderGeometry(...args);
- if (type == "ring") geometry = new THREE.RingGeometry(...args);
- if (type == "quadratic_bezier_tube") {
- const curve = new THREE.QuadraticBezierCurve3(
- new THREE.Vector3(...args[0]),
- new THREE.Vector3(...args[1]),
- new THREE.Vector3(...args[2])
- );
- geometry = new THREE.TubeGeometry(curve, ...args.slice(3));
- }
- if (type == "extrusion") {
- const shape = new THREE.Shape();
- const outline = args[0];
- const height = args[1];
- shape.autoClose = true;
- shape.moveTo(outline[0][0], outline[0][1]);
- outline.slice(1).forEach((p) => shape.lineTo(p[0], p[1]));
- const settings = { depth: height, bevelEnabled: false };
- geometry = new THREE.ExtrudeGeometry(shape, settings);
- }
- if (type == "stl") {
- const url = args[0];
- geometry = new THREE.BufferGeometry();
- this.stl_loader.load(url, (geometry) => (mesh.geometry = geometry));
- }
- let material;
- if (wireframe) {
- mesh = new THREE.LineSegments(
- new THREE.EdgesGeometry(geometry),
- new THREE.LineBasicMaterial({ transparent: true })
- );
- } else {
- material = new THREE.MeshPhongMaterial({ transparent: true });
- mesh = new THREE.Mesh(geometry, material);
- }
- }
- mesh.object_id = id;
- this.objects.set(id, mesh);
- this.objects.get(parent_id).add(this.objects.get(id));
- },
- material(object_id, color, opacity, side) {
- const material = this.objects.get(object_id).material;
- if (!material) return;
- material.color.set(color);
- material.opacity = opacity;
- if (side == "front") material.side = THREE.FrontSide;
- else if (side == "back") material.side = THREE.BackSide;
- else material.side = THREE.DoubleSide;
- },
- move(object_id, x, y, z) {
- this.objects.get(object_id).position.set(x, y, z);
- },
- scale(object_id, sx, sy, sz) {
- this.objects.get(object_id).scale.set(sx, sy, sz);
- },
- rotate(object_id, R) {
- const R4 = new THREE.Matrix4().makeBasis(
- new THREE.Vector3(...R[0]),
- new THREE.Vector3(...R[1]),
- new THREE.Vector3(...R[2])
- );
- this.objects.get(object_id).rotation.setFromRotationMatrix(R4.transpose());
- },
- visible(object_id, value) {
- this.objects.get(object_id).visible = value;
- },
- delete(object_id) {
- this.objects.get(object_id).removeFromParent();
- this.objects.delete(object_id);
- },
- set_texture_url(object_id, url) {
- const obj = this.objects.get(object_id);
- if (obj.busy) return;
- obj.busy = true;
- const on_success = (texture) => {
- obj.material = texture_material(texture);
- obj.busy = false;
- };
- const on_error = () => (obj.busy = false);
- this.texture_loader.load(url, on_success, undefined, on_error);
- },
- set_texture_coordinates(object_id, coords) {
- this.objects.get(object_id).geometry = texture_geometry(coords);
- },
- move_camera(x, y, z, look_at_x, look_at_y, look_at_z, up_x, up_y, up_z, duration) {
- if (this.camera_tween) this.camera_tween.stop();
- this.camera_tween = new TWEEN.Tween([
- this.camera.position.x,
- this.camera.position.y,
- this.camera.position.z,
- this.camera.up.x,
- this.camera.up.y,
- this.camera.up.z,
- this.look_at.x,
- this.look_at.y,
- this.look_at.z,
- ])
- .to(
- [
- x === null ? this.camera.position.x : x,
- y === null ? this.camera.position.y : y,
- z === null ? this.camera.position.z : z,
- up_x === null ? this.camera.up.x : up_x,
- up_y === null ? this.camera.up.y : up_y,
- up_z === null ? this.camera.up.z : up_z,
- look_at_x === null ? this.look_at.x : look_at_x,
- look_at_y === null ? this.look_at.y : look_at_y,
- look_at_z === null ? this.look_at.z : look_at_z,
- ],
- duration * 1000
- )
- .onUpdate((p) => {
- this.camera.position.set(p[0], p[1], p[2]);
- this.camera.up.set(p[3], p[4], p[5]); // NOTE: before calling lookAt
- this.look_at.set(p[6], p[7], p[8]);
- this.camera.lookAt(p[6], p[7], p[8]);
- })
- .start();
- },
- },
- props: {
- width: Number,
- height: Number,
- },
- };
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