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- import uuid
- from typing import Dict
- from nicegui import app, ui
- from .example import example
- CONSTANT_UUID = str(uuid.uuid4())
- def create_intro() -> None:
- @example('''#### Styling
- While having reasonable defaults, you can still modify the look of your app with CSS as well as Tailwind and Quasar classes.
- ''', None)
- def formatting_example():
- ui.icon('thumb_up')
- ui.markdown('This is **Markdown**.')
- ui.html('This is <strong>HTML</strong>.')
- with ui.row():
- ui.label('CSS').style('color: #888; font-weight: bold')
- ui.label('Tailwind').classes('font-serif')
- ui.label('Quasar').classes('q-ml-xl')
- ui.link('NiceGUI on GitHub', 'https://github.com/zauberzeug/nicegui')
- @example('''#### Common UI Elements
- NiceGUI comes with a collection of commonly used UI elements.
- ''', None)
- def common_elements_example():
- from nicegui.events import ValueChangeEventArguments
- def show(event: ValueChangeEventArguments):
- name = type(event.sender).__name__
- ui.notify(f'{name}: {event.value}')
- ui.button('Button', on_click=lambda: ui.notify('Click'))
- with ui.row():
- ui.checkbox('Checkbox', on_change=show)
- ui.switch('Switch', on_change=show)
- ui.radio(['A', 'B', 'C'], value='A', on_change=show).props('inline')
- with ui.row():
- ui.input('Text input', on_change=show)
- ui.select(['One', 'Two'], value='One', on_change=show)
- ui.link('And many more...', '/reference').classes('mt-8')
- @example('''#### Value Binding
- Binding values between UI elements and data models is built into NiceGUI.
- ''', None)
- def binding_example():
- class Demo:
- def __init__(self):
- self.number = 1
- demo = Demo()
- v = ui.checkbox('visible', value=True)
- with ui.column().bind_visibility_from(v, 'value'):
- ui.slider(min=1, max=3).bind_value(demo, 'number')
- ui.toggle({1: 'A', 2: 'B', 3: 'C'}).bind_value(demo, 'number')
- ui.number().bind_value(demo, 'number')
- def create_full(menu: ui.element) -> None:
- def h3(text: str) -> None:
- ui.html(f'<em>{text}</em>').classes('mt-8 text-3xl font-weight-500')
- with menu:
- ui.label(text).classes('font-bold mt-4')
- h3('Basic Elements')
- @example(ui.label, menu)
- def label_example():
- ui.label('some label')
- @example(ui.icon, menu)
- def icon_example():
- ui.icon('thumb_up')
- @example(ui.link, menu)
- def link_example():
- ui.link('NiceGUI on GitHub', 'https://github.com/zauberzeug/nicegui')
- @example(ui.button, menu)
- def button_example():
- ui.button('Click me!', on_click=lambda: ui.notify(f'You clicked me!'))
- @example(ui.badge, menu)
- def badge_example():
- with ui.button('Click me!', on_click=lambda: badge.set_text(int(badge.text) + 1)):
- badge = ui.badge('0', color='red').props('floating')
- @example(ui.toggle, menu)
- def toggle_example():
- toggle1 = ui.toggle([1, 2, 3], value=1)
- toggle2 = ui.toggle({1: 'A', 2: 'B', 3: 'C'}).bind_value(toggle1, 'value')
- @example(ui.radio, menu)
- def radio_example():
- radio1 = ui.radio([1, 2, 3], value=1).props('inline')
- radio2 = ui.radio({1: 'A', 2: 'B', 3: 'C'}).props('inline').bind_value(radio1, 'value')
- @example(ui.select, menu)
- def select_example():
- select1 = ui.select([1, 2, 3], value=1)
- select2 = ui.select({1: 'One', 2: 'Two', 3: 'Three'}).bind_value(select1, 'value')
- @example(ui.checkbox, menu)
- def checkbox_example():
- checkbox = ui.checkbox('check me')
- ui.label('Check!').bind_visibility_from(checkbox, 'value')
- @example(ui.switch, menu)
- def switch_example():
- switch = ui.switch('switch me')
- ui.label('Switch!').bind_visibility_from(switch, 'value')
- @example(ui.slider, menu)
- def slider_example():
- slider = ui.slider(min=0, max=100, value=50)
- ui.label().bind_text_from(slider, 'value')
- @example(ui.joystick, menu)
- def joystick_example():
- ui.joystick(color='blue', size=50,
- on_move=lambda e: coordinates.set_text(f"{e.x:.3f}, {e.y:.3f}"),
- on_end=lambda _: coordinates.set_text('0, 0'))
- coordinates = ui.label('0, 0')
- @example(ui.input, menu)
- def input_example():
- ui.input(label='Text', placeholder='start typing',
- on_change=lambda e: result.set_text('you typed: ' + e.value))
- result = ui.label()
- @example(ui.number, menu)
- def number_example():
- ui.number(label='Number', value=3.1415927, format='%.2f',
- on_change=lambda e: result.set_text(f'you entered: {e.value}'))
- result = ui.label()
- @example(ui.color_input, menu)
- def color_input_example():
- label = ui.label('Change my color!')
- ui.color_input(label='Color', value='#000000',
- on_change=lambda e: label.style(f'color:{e.value}'))
- @example(ui.color_picker, menu)
- def color_picker_example():
- picker = ui.color_picker(on_pick=lambda e: button.style(f'background-color:{e.color}!important'))
- button = ui.button(on_click=picker.open).props('icon=colorize')
- @example(ui.date, menu)
- def date_example():
- ui.date(value='2023-01-01', on_change=lambda e: result.set_text(e.value))
- result = ui.label()
- @example(ui.time, menu)
- def time_example():
- ui.time(value='12:00', on_change=lambda e: result.set_text(e.value))
- result = ui.label()
- @example(ui.upload, menu)
- def upload_example():
- ui.upload(on_upload=lambda e: ui.notify(f'Uploaded {e.name}')).classes('max-w-full')
- h3('Markdown and HTML')
- @example(ui.markdown, menu)
- def markdown_example():
- ui.markdown('''This is **Markdown**.''')
- @example(ui.mermaid, menu)
- def mermaid_example():
- ui.mermaid('''
- graph LR;
- A --> B;
- A --> C;
- ''')
- @example(ui.html, menu)
- def html_example():
- ui.html('This is <strong>HTML</strong>.')
- @example('''#### SVG
- You can add Scalable Vector Graphics using the `ui.html` element.
- ''', menu)
- def svg_example():
- content = '''
- <svg viewBox="0 0 200 200" width="100" height="100" xmlns="http://www.w3.org/2000/svg">
- <circle cx="100" cy="100" r="78" fill="#ffde34" stroke="black" stroke-width="3" />
- <circle cx="80" cy="85" r="8" />
- <circle cx="120" cy="85" r="8" />
- <path d="m60,120 C75,150 125,150 140,120" style="fill:none; stroke:black; stroke-width:8; stroke-linecap:round" />
- </svg>'''
- ui.html(content)
- h3('Images, Audio and Video')
- @example(ui.image, menu)
- def image_example():
- ui.image('https://picsum.photos/id/377/640/360')
- @example('''#### Captions and Overlays
- By nesting elements inside a `ui.image` you can create augmentations.
- Use [Quasar classes](https://quasar.dev/vue-components/img) for positioning and styling captions.
- To overlay an SVG, make the `viewBox` exactly the size of the image and provide `100%` width/height to match the actual rendered size.
- ''', menu)
- def captions_and_overlays_example():
- with ui.image('https://picsum.photos/id/29/640/360'):
- ui.label('Nice!').classes('absolute-bottom text-subtitle2 text-center')
- with ui.image('https://cdn.stocksnap.io/img-thumbs/960w/airplane-sky_DYPWDEEILG.jpg'):
- ui.html('''
- <svg viewBox="0 0 960 638" width="100%" height="100%" xmlns="http://www.w3.org/2000/svg">
- <circle cx="445" cy="300" r="100" fill="none" stroke="red" stroke-width="20" />
- </svg>
- ''').classes('bg-transparent')
- @example(ui.interactive_image, menu)
- def interactive_image_example():
- from nicegui.events import MouseEventArguments
- def mouse_handler(e: MouseEventArguments):
- color = 'SkyBlue' if e.type == 'mousedown' else 'SteelBlue'
- ii.content += f'<circle cx="{e.image_x}" cy="{e.image_y}" r="15" fill="none" stroke="{color}" stroke-width="4" />'
- ui.notify(f'{e.type} at ({e.image_x:.1f}, {e.image_y:.1f})')
- src = 'https://picsum.photos/id/565/640/360'
- ii = ui.interactive_image(src, on_mouse=mouse_handler, events=['mousedown', 'mouseup'], cross=True)
- @example(ui.audio, menu)
- def image_example():
- a = ui.audio('https://cdn.pixabay.com/download/audio/2022/02/22/audio_d1718ab41b.mp3')
- a.on('ended', lambda _: ui.notify('Audio playback completed'))
- ui.button(on_click=lambda: a.props('muted')).props('outline icon=volume_up')
- ui.button(on_click=lambda: a.props(remove='muted')).props('outline icon=volume_off')
- @example(ui.video, menu)
- def image_example():
- v = ui.video('https://test-videos.co.uk/vids/bigbuckbunny/mp4/h264/360/Big_Buck_Bunny_360_10s_1MB.mp4')
- v.on('ended', lambda _: ui.notify('Video playback completed'))
- h3('Data Elements')
- @example(ui.table, menu)
- def table_example():
- table = ui.table({
- 'columnDefs': [
- {'headerName': 'Name', 'field': 'name'},
- {'headerName': 'Age', 'field': 'age'},
- ],
- 'rowData': [
- {'name': 'Alice', 'age': 18},
- {'name': 'Bob', 'age': 21},
- {'name': 'Carol', 'age': 42},
- ],
- 'rowSelection': 'multiple',
- }).classes('max-h-40')
- def update():
- table.options['rowData'][0]['age'] += 1
- table.update()
- ui.button('Update', on_click=update)
- ui.button('Select all', on_click=lambda: table.call_api_method('selectAll'))
- @example(ui.chart, menu)
- def chart_example():
- from numpy.random import random
- chart = ui.chart({
- 'title': False,
- 'chart': {'type': 'bar'},
- 'xAxis': {'categories': ['A', 'B']},
- 'series': [
- {'name': 'Alpha', 'data': [0.1, 0.2]},
- {'name': 'Beta', 'data': [0.3, 0.4]},
- ],
- }).classes('w-full h-64')
- def update():
- chart.options['series'][0]['data'][:] = random(2)
- chart.update()
- ui.button('Update', on_click=update)
- @example(ui.plot, menu)
- def plot_example():
- import numpy as np
- from matplotlib import pyplot as plt
- with ui.plot(figsize=(3, 2)):
- x = np.linspace(0.0, 5.0)
- y = np.cos(2 * np.pi * x) * np.exp(-x)
- plt.plot(x, y, '-')
- @example(ui.line_plot, menu)
- def line_plot_example():
- from datetime import datetime
- import numpy as np
- line_plot = ui.line_plot(n=2, limit=20, figsize=(3, 2), update_every=5) \
- .with_legend(['sin', 'cos'], loc='upper center', ncol=2)
- def update_line_plot() -> None:
- now = datetime.now()
- x = now.timestamp()
- y1 = np.sin(x)
- y2 = np.cos(x)
- line_plot.push([now], [[y1], [y2]])
- line_updates = ui.timer(0.1, update_line_plot, active=False)
- line_checkbox = ui.checkbox('active').bind_value(line_updates, 'active')
- # END OF EXAMPLE
- def handle_change(msg: Dict) -> None:
- def turn_off() -> None:
- line_checkbox.set_value(False)
- ui.notify('Turning off that line plot to save resources on our live demo server. 😎')
- line_checkbox.value = msg['args']
- if line_checkbox.value:
- ui.timer(10.0, turn_off, once=True)
- line_checkbox.on('update:model-value', handle_change)
- @example(ui.linear_progress, menu)
- def linear_progress_example():
- slider = ui.slider(min=0, max=1, step=0.01, value=0.5)
- ui.linear_progress().bind_value_from(slider, 'value')
- @example(ui.circular_progress, menu)
- def circular_progress_example():
- slider = ui.slider(min=0, max=1, step=0.01, value=0.5)
- ui.circular_progress().bind_value_from(slider, 'value')
- @example(ui.scene, menu)
- def scene_example():
- with ui.scene(width=285, height=285) as scene:
- scene.sphere().material('#4488ff')
- scene.cylinder(1, 0.5, 2, 20).material('#ff8800', opacity=0.5).move(-2, 1)
- scene.extrusion([[0, 0], [0, 1], [1, 0.5]], 0.1).material('#ff8888').move(-2, -2)
- with scene.group().move(z=2):
- scene.box().move(x=2)
- scene.box().move(y=2).rotate(0.25, 0.5, 0.75)
- scene.box(wireframe=True).material('#888888').move(x=2, y=2)
- scene.line([-4, 0, 0], [-4, 2, 0]).material('#ff0000')
- scene.curve([-4, 0, 0], [-4, -1, 0], [-3, -1, 0], [-3, -2, 0]).material('#008800')
- logo = 'https://avatars.githubusercontent.com/u/2843826'
- scene.texture(logo, [[[0.5, 2, 0], [2.5, 2, 0]],
- [[0.5, 0, 0], [2.5, 0, 0]]]).move(1, -2)
- teapot = 'https://upload.wikimedia.org/wikipedia/commons/9/93/Utah_teapot_(solid).stl'
- scene.stl(teapot).scale(0.2).move(-3, 4)
- scene.text('2D', 'background: rgba(0, 0, 0, 0.2); border-radius: 5px; padding: 5px').move(z=2)
- scene.text3d('3D', 'background: rgba(0, 0, 0, 0.2); border-radius: 5px; padding: 5px').move(y=-2).scale(.05)
- @example(ui.tree, menu)
- def tree_example():
- ui.tree([
- {'id': 'numbers', 'children': [{'id': '1'}, {'id': '2'}]},
- {'id': 'letters', 'children': [{'id': 'A'}, {'id': 'B'}]},
- ], label_key='id', on_select=lambda e: ui.notify(e.value))
- @example(ui.log, menu)
- def log_example():
- from datetime import datetime
- log = ui.log(max_lines=10).classes('w-full h-20')
- ui.button('Log time', on_click=lambda: log.push(datetime.now().strftime('%X.%f')[:-5]))
- h3('Layout')
- @example(ui.card, menu)
- def card_example():
- with ui.card().tight() as card:
- ui.image('https://picsum.photos/id/684/640/360')
- with ui.card_section():
- ui.label('Lorem ipsum dolor sit amet, consectetur adipiscing elit, ...')
- @example(ui.column, menu)
- def column_example():
- with ui.column():
- ui.label('label 1')
- ui.label('label 2')
- ui.label('label 3')
- @example(ui.row, menu)
- def row_example():
- with ui.row():
- ui.label('label 1')
- ui.label('label 2')
- ui.label('label 3')
- @example('''#### Clear Containers
- To remove all elements from a row, column or card container, use the `clear()` method.
- Alternatively, you can remove individual elements with `remove(element)`, where `element` is an Element or an index.
- ''', menu)
- def clear_containers_example():
- container = ui.row()
- def add_face():
- with container:
- ui.icon('face')
- add_face()
- ui.button('Add', on_click=add_face)
- ui.button('Remove', on_click=lambda: container.remove(0))
- ui.button('Clear', on_click=container.clear)
- @example(ui.expansion, menu)
- def expansion_example():
- with ui.expansion('Expand!', icon='work').classes('w-full'):
- ui.label('inside the expansion')
- @example(ui.menu, menu)
- def menu_example():
- choice = ui.label('Try the menu.')
- with ui.row():
- with ui.menu() as menu:
- ui.menu_item('Menu item 1', lambda: choice.set_text('Selected item 1.'))
- ui.menu_item('Menu item 2', lambda: choice.set_text('Selected item 2.'))
- ui.menu_item('Menu item 3 (keep open)', lambda: choice.set_text('Selected item 3.'), auto_close=False)
- ui.separator()
- ui.menu_item('Close', on_click=menu.close)
- ui.button('Open menu', on_click=menu.open)
- @example('''#### Tooltips
- Simply call the `tooltip(text:str)` method on UI elements to provide a tooltip.
- For more artistic control you can nest tooltip elements and apply props, classes and styles.
- ''', menu)
- def tooltips_example():
- ui.label('Tooltips...').tooltip('...are shown on mouse over')
- with ui.button().props('icon=thumb_up'):
- ui.tooltip('I like this').classes('bg-green')
- @example(ui.notify, menu)
- def notify_example():
- ui.button('Say hi!', on_click=lambda: ui.notify('Hi!', close_button='OK'))
- @example(ui.dialog, menu)
- def dialog_example():
- with ui.dialog() as dialog, ui.card():
- ui.label('Hello world!')
- ui.button('Close', on_click=dialog.close)
- ui.button('Open a dialog', on_click=dialog.open)
- @example('''#### Awaitable dialog
- Dialogs can be awaited.
- Use the `submit` method to close the dialog and return a result.
- Canceling the dialog by clicking in the background or pressing the escape key yields `None`.
- ''', menu)
- def async_dialog_example():
- with ui.dialog() as dialog, ui.card():
- ui.label('Are you sure?')
- with ui.row():
- ui.button('Yes', on_click=lambda: dialog.submit('Yes'))
- ui.button('No', on_click=lambda: dialog.submit('No'))
- async def show():
- result = await dialog
- ui.notify(f'You chose {result}')
- ui.button('Await a dialog', on_click=show)
- h3('Appearance')
- @example('''#### Styling
- NiceGUI uses the [Quasar Framework](https://quasar.dev/) version 1.0 and hence has its full design power.
- Each NiceGUI element provides a `props` method whose content is passed [to the Quasar component](https://justpy.io/quasar_tutorial/introduction/#props-of-quasar-components):
- Have a look at [the Quasar documentation](https://quasar.dev/vue-components/button#design) for all styling props.
- You can also apply [Tailwind](https://tailwindcss.com/) utility classes with the `classes` method.
- If you really need to apply CSS, you can use the `styles` method. Here the delimiter is `;` instead of a blank space.
- All three functions also provide `remove` and `replace` parameters in case the predefined look is not wanted in a particular styling.
- ''', menu)
- def design_example():
- ui.radio(['x', 'y', 'z'], value='x').props('inline color=green')
- ui.button().props('icon=touch_app outline round').classes('shadow-lg')
- ui.label('Stylish!').style('color: #6E93D6; font-size: 200%; font-weight: 300')
- @example(ui.colors, menu)
- def colors_example():
- ui.button('Default', on_click=lambda: ui.colors())
- ui.button('Gray', on_click=lambda: ui.colors(primary='#555'))
- h3('Action')
- @example(ui.timer, menu)
- def timer_example():
- from datetime import datetime
- with ui.row().classes('items-center'):
- clock = ui.label()
- t = ui.timer(interval=0.1, callback=lambda: clock.set_text(datetime.now().strftime('%X.%f')[:-5]))
- ui.checkbox('active').bind_value(t, 'active')
- with ui.row():
- def lazy_update() -> None:
- new_text = datetime.now().strftime('%X.%f')[:-5]
- if lazy_clock.text[:8] == new_text[:8]:
- return
- lazy_clock.text = new_text
- lazy_clock = ui.label()
- ui.timer(interval=0.1, callback=lazy_update)
- @example(ui.keyboard, menu)
- def keyboard_example():
- from nicegui.events import KeyEventArguments
- def handle_key(e: KeyEventArguments):
- if e.key == 'f' and not e.action.repeat:
- if e.action.keyup:
- ui.notify('f was just released')
- elif e.action.keydown:
- ui.notify('f was just pressed')
- if e.modifiers.shift and e.action.keydown:
- if e.key.arrow_left:
- ui.notify('going left')
- elif e.key.arrow_right:
- ui.notify('going right')
- elif e.key.arrow_up:
- ui.notify('going up')
- elif e.key.arrow_down:
- ui.notify('going down')
- keyboard = ui.keyboard(on_key=handle_key)
- ui.label('Key events can be caught globally by using the keyboard element.')
- ui.checkbox('Track key events').bind_value_to(keyboard, 'active')
- @example('''#### Bindings
- NiceGUI is able to directly bind UI elements to models.
- Binding is possible for UI element properties like text, value or visibility and for model properties that are (nested) class attributes.
- Each element provides methods like `bind_value` and `bind_visibility` to create a two-way binding with the corresponding property.
- To define a one-way binding use the `_from` and `_to` variants of these methods.
- Just pass a property of the model as parameter to these methods to create the binding.
- ''', menu)
- def bindings_example():
- class Demo:
- def __init__(self):
- self.number = 1
- demo = Demo()
- v = ui.checkbox('visible', value=True)
- with ui.column().bind_visibility_from(v, 'value'):
- ui.slider(min=1, max=3).bind_value(demo, 'number')
- ui.toggle({1: 'A', 2: 'B', 3: 'C'}).bind_value(demo, 'number')
- ui.number().bind_value(demo, 'number')
- @example('''#### UI Updates
- NiceGUI tries to automatically synchronize the state of UI elements with the client, e.g. when a label text, an input value or style/classes/props of an element have changed.
- In other cases, you can explicitly call `element.update()` or `ui.update(*elements)` to update.
- The example code shows both methods for a `ui.chart`, where it is difficult to automatically detect changes in the `options` dictionary.
- ''', menu)
- def ui_updates_example():
- from random import randint
- chart = ui.chart({'title': False, 'series': [{'data': [1, 2]}]}).classes('w-full h-64')
- def add():
- chart.options['series'][0]['data'].append(randint(0, 100))
- chart.update()
- def clear():
- chart.options['series'][0]['data'].clear()
- ui.update(chart)
- with ui.row():
- ui.button('Add', on_click=add)
- ui.button('Clear', on_click=clear)
- @example('''#### Async event handlers
- Most elements also support asynchronous event handlers.
- Note: You can also pass a `functools.partial` into the `on_click` property to wrap async functions with parameters.
- ''', menu)
- def async_handlers_example():
- import asyncio
- async def async_task():
- ui.notify('Asynchronous task started')
- await asyncio.sleep(5)
- ui.notify('Asynchronous task finished')
- ui.button('start async task', on_click=async_task)
- h3('Pages')
- @example(ui.page, menu)
- def page_example():
- @ui.page('/other_page')
- def other_page():
- ui.label('Welcome to the other side')
- ui.link('Back to main page', '/reference#page')
- @ui.page('/dark_page', dark=True)
- def dark_page():
- ui.label('Welcome to the dark side')
- ui.link('Back to main page', '/reference#page')
- ui.link('Visit other page', other_page)
- ui.link('Visit dark page', dark_page)
- @example('''#### Auto-index page
- Pages created with the `@ui.page` decorator are "private".
- Their content is re-created for each client.
- Thus, in the example to the right, the displayed ID on the private page changes when the browser reloads the page.
- UI elements that are not wrapped in a decorated page function are placed on an automatically generated index page at route "/".
- This auto-index page is created once on startup and *shared* across all clients that might connect.
- Thus, each connected client will see the *same* elements.
- In the example to the right, the displayed ID on the auto-index page remains constant when the browser reloads the page.
- ''', menu)
- def auto_index_page():
- from uuid import uuid4
- @ui.page('/private_page')
- async def private_page():
- ui.label(f'private page with ID {uuid4()}')
- # ui.label(f'shared auto-index page with ID {uuid4()}')
- # ui.link('private page', private_page)
- # END OF EXAMPLE
- ui.label(f'shared auto-index page with ID {CONSTANT_UUID}')
- ui.link('private page', private_page)
- @example('''#### Pages with Path Parameters
- Page routes can contain parameters like [FastAPI](https://fastapi.tiangolo.com/tutorial/path-params/>).
- If type-annotated, they are automatically converted to bool, int, float and complex values.
- If the page function expects a `request` argument, the request object is automatically provided.
- The `client` argument provides access to the websocket connection, layout, etc.
- ''', menu)
- def page_with_path_parameters_example():
- @ui.page('/repeat/{word}/{count}')
- def page(word: str, count: int):
- ui.label(word * count)
- ui.link('Say hi to Santa!', 'repeat/Ho! /3')
- @example('''#### Wait for Client Connection
- To wait for a client connection, you can add a `client` argument to the decorated page function
- and await `client.connected()`.
- All code below that statement is executed after the websocket connection between server and client has been established.
- For example, this allows you to run JavaScript commands; which is only possible with a client connection (see [#112](https://github.com/zauberzeug/nicegui/issues/112)).
- Also it is possible to do async stuff while the user already sees some content.
- ''', menu)
- def wait_for_connected_example():
- import asyncio
- from nicegui import Client
- @ui.page('/wait_for_connection')
- async def wait_for_connection(client: Client):
- ui.label('This text is displayed immediately.')
- await client.connected()
- await asyncio.sleep(2)
- ui.label('This text is displayed 2 seconds after the page has been fully loaded.')
- ui.label(f'The IP address {client.ip} was obtained from the websocket.')
- ui.link('wait for connection', wait_for_connection)
- @example('''#### Page Layout
- With `ui.header`, `ui.footer`, `ui.left_drawer` and `ui.right_drawer` you can add additional layout elements to a page.
- The `fixed` argument controls whether the element should scroll or stay fixed on the screen.
- The `top_corner` and `bottom_corner` arguments indicate whether a drawer should expand to the top or bottom of the page.
- See <https://quasar.dev/layout/header-and-footer> and <https://quasar.dev/layout/drawer> for more information about possible props.
- With `ui.page_sticky` you can place an element "sticky" on the screen.
- See <https://quasar.dev/layout/page-sticky> for more information.
- ''', menu)
- def page_layout_example():
- @ui.page('/page_layout')
- async def page_layout():
- ui.label('CONTENT')
- [ui.label(f'Line {i}') for i in range(100)]
- with ui.header(elevated=True).style('background-color: #3874c8').classes('items-center justify-between'):
- ui.label('HEADER')
- ui.button(on_click=lambda: right_drawer.toggle()).props('flat color=white icon=menu')
- with ui.left_drawer(top_corner=True, bottom_corner=True).style('background-color: #d7e3f4'):
- ui.label('LEFT DRAWER')
- with ui.right_drawer(fixed=False).style('background-color: #ebf1fa').props('bordered') as right_drawer:
- ui.label('RIGHT DRAWER')
- with ui.footer().style('background-color: #3874c8'):
- ui.label('FOOTER')
- ui.link('show page with fancy layout', page_layout)
- @example(ui.open, menu)
- def ui_open_example():
- @ui.page('/yet_another_page')
- def yet_another_page():
- ui.label('Welcome to yet another page')
- ui.button('RETURN', on_click=lambda: ui.open('reference#open'))
- ui.button('REDIRECT', on_click=lambda: ui.open(yet_another_page))
- @example('''#### Sessions
- The optional `request` argument provides insights about the client's URL parameters etc.
- It also enables you to identify sessions using a [session middleware](https://www.starlette.io/middleware/#sessionmiddleware).
- ''', menu)
- def sessions_example():
- import uuid
- from collections import Counter
- from datetime import datetime
- from starlette.middleware.sessions import SessionMiddleware
- from starlette.requests import Request
- from nicegui import app
- app.add_middleware(SessionMiddleware, secret_key='some_random_string')
- counter = Counter()
- start = datetime.now().strftime('%H:%M, %d %B %Y')
- @ui.page('/session_demo')
- def session_demo(request: Request):
- if 'id' not in request.session:
- request.session['id'] = str(uuid.uuid4())
- counter[request.session['id']] += 1
- ui.label(f'{len(counter)} unique views ({sum(counter.values())} overall) since {start}')
- ui.link('Visit session demo', session_demo)
- @example(ui.run_javascript, menu)
- def javascript_example():
- async def alert():
- await ui.run_javascript('alert("Hello!")', respond=False)
- async def get_date():
- time = await ui.run_javascript('Date()')
- ui.notify(f'Browser time: {time}')
- async def access_elements():
- await ui.run_javascript(f'getElement({label.id}).innerText += " Hello!"')
- ui.button('fire and forget', on_click=alert)
- ui.button('receive result', on_click=get_date)
- ui.button('access elements', on_click=access_elements)
- label = ui.label()
- h3('Routes')
- @example(app.add_static_files, menu)
- def add_static_files_example():
- from nicegui import app
- app.add_static_files('/examples', 'examples')
- ui.label('Some NiceGUI Examples').classes('text-h5')
- ui.link('AI interface', '/examples/ai_interface/main.py')
- ui.link('Custom FastAPI app', '/examples/fastapi/main.py')
- ui.link('Authentication', '/examples/authentication/main.py')
- @example('''#### API Responses
- NiceGUI is based on [FastAPI](https://fastapi.tiangolo.com/).
- This means you can use all of FastAPI's features.
- For example, you can implement a RESTful API in addition to your graphical user interface.
- You simply import the `app` object from `nicegui`.
- Or you can run NiceGUI on top of your own FastAPI app by using `ui.run_with(app)` instead of starting a server automatically with `ui.run()`.
- You can also return any other FastAPI response object inside a page function.
- For example, you can return a `RedirectResponse` to redirect the user to another page if certain conditions are met.
- This is used in our [authentication demo](https://github.com/zauberzeug/nicegui/tree/main/examples/authentication/main.py).
- ''', menu)
- def fastapi_example():
- import random
- from nicegui import app
- @app.get('/random/{max}')
- def generate_random_number(max: int):
- return {'min': 0, 'max': max, 'value': random.randint(0, max)}
- max = ui.number('max', value=100)
- ui.button('generate random number', on_click=lambda: ui.open(f'/random/{max.value}'))
- h3('Lifecycle')
- @example('''#### Events
- You can register coroutines or functions to be called for the following events:
- - `app.on_startup`: called when NiceGUI is started or restarted
- - `app.on_shutdown`: called when NiceGUI is shut down or restarted
- - `app.on_connect`: called for each client which connects (optional argument: nicegui.Client)
- - `app.on_disconnect`: called for each client which disconnects (optional argument: nicegui.Client)
- When NiceGUI is shut down or restarted, all tasks still in execution will be automatically canceled.
- ''', menu)
- def lifecycle_example():
- from datetime import datetime
- from nicegui import app
- # dt = datetime.now()
- def handle_connection():
- global dt
- dt = datetime.now()
- app.on_connect(handle_connection)
- label = ui.label()
- ui.timer(1, lambda: label.set_text(f'Last new connection: {dt:%H:%M:%S}'))
- # END OF EXAMPLE
- global dt
- dt = datetime.now()
- @example(app.shutdown, menu)
- def shutdown_example():
- from nicegui import app
- # ui.button('shutdown', on_click=app.shutdown)
- #
- # ui.run(reload=False)
- # END OF EXAMPLE
- ui.button('shutdown', on_click=lambda: ui.notify(
- 'Nah. We do not actually shutdown the documentation server. Try it in your own app!'))
- h3('Configuration')
- @example(ui.run, menu, browser_title='My App')
- def ui_run_example():
- ui.label('page with custom title')
- # ui.run(title='My App')
- @example('''#### Environment Variables
- You can set the following environment variables to configure NiceGUI:
- - `MATPLOTLIB` (default: true) can be set to `false` to avoid the potentially costly import of Matplotlib. This will make `ui.plot` and `ui.line_plot` unavailable.
- - `MARKDOWN_CONTENT_CACHE_SIZE` (default: 1000): The maximum number of Markdown content snippets that are cached in memory.
- ''', menu)
- def env_var_example():
- from nicegui.elements import markdown
- ui.label(f'markdown content cache size is {markdown.prepare_content.cache_info().maxsize}')
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