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- """Base classes."""
- from typing import Literal
- from reflex.components.el.element import Element
- from reflex.vars.base import Var
- AutoCapitalize = Literal["off", "none", "on", "sentences", "words", "characters"]
- ContentEditable = Literal[True, False, "inherit", "plaintext-only"]
- EnterKeyHint = Literal["enter", "done", "go", "next", "previous", "search", "send"]
- InputMode = Literal[
- "none", "text", "tel", "url", "email", "numeric", "decimal", "search", "search"
- ]
- AriaRole = Literal[
- "alert",
- "alertdialog",
- "application",
- "article",
- "banner",
- "button",
- "cell",
- "checkbox",
- "columnheader",
- "combobox",
- "complementary",
- "contentinfo",
- "definition",
- "dialog",
- "directory",
- "document",
- "feed",
- "figure",
- "form",
- "grid",
- "gridcell",
- "group",
- "heading",
- "img",
- "link",
- "list",
- "listbox",
- "listitem",
- "log",
- "main",
- "marquee",
- "math",
- "menu",
- "menubar",
- "menuitem",
- "menuitemcheckbox",
- "menuitemradio",
- "navigation",
- "none",
- "note",
- "option",
- "presentation",
- "progressbar",
- "radio",
- "radiogroup",
- "region",
- "row",
- "rowgroup",
- "rowheader",
- "scrollbar",
- "search",
- "searchbox",
- "separator",
- "slider",
- "spinbutton",
- "status",
- "switch",
- "tab",
- "table",
- "tablist",
- "tabpanel",
- "term",
- "textbox",
- "timer",
- "toolbar",
- "tooltip",
- "tree",
- "treegrid",
- "treeitem",
- ]
- class BaseHTML(Element):
- """Base class for common attributes."""
- # Provides a hint for generating a keyboard shortcut for the current element.
- access_key: Var[str]
- # Controls whether and how text input is automatically capitalized as it is entered/edited by the user.
- auto_capitalize: Var[AutoCapitalize]
- # Indicates whether the element's content is editable.
- content_editable: Var[ContentEditable]
- # Defines the ID of a <menu> element which will serve as the element's context menu.
- context_menu: Var[str]
- # Defines the text direction. Allowed values are ltr (Left-To-Right) or rtl (Right-To-Left)
- dir: Var[str]
- # Defines whether the element can be dragged.
- draggable: Var[bool]
- # Hints what media types the media element is able to play.
- enter_key_hint: Var[EnterKeyHint]
- # Defines whether the element is hidden.
- hidden: Var[bool]
- # Defines the type of the element.
- input_mode: Var[InputMode]
- # Defines the name of the element for metadata purposes.
- item_prop: Var[str]
- # Defines the language used in the element.
- lang: Var[str]
- # Defines the role of the element.
- role: Var[AriaRole]
- # Assigns a slot in a shadow DOM shadow tree to an element.
- slot: Var[str]
- # Defines whether the element may be checked for spelling errors.
- spell_check: Var[bool]
- # Defines the position of the current element in the tabbing order.
- tab_index: Var[int]
- # Defines a tooltip for the element.
- title: Var[str]
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